Maze solver 2.0
Generate a maze with a range of algorithms, then solve it with full-map or local-navigation strategies.
1.0 used static mazes and barely worked. 2.0 generates its own mazes, and has a whole cabinet of generators and solvers.
Ready to generate a 40 x 40 maze until 95% coverage or 5000 ms.
Generator vs strategy benchmark
Each generator is run multiple times with fresh random mazes. Within each run, all strategies share the same maze; table values are averaged across runs. Lower step counts are better and shown greener.
No benchmark yet.